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	<title>Comments on: Dogen and the game of Go (II)</title>
	<atom:link href="http://www.numenware.com/article/524/feed" rel="self" type="application/rss+xml" />
	<link>http://www.numenware.com/article/524</link>
	<description>Religion. Brain. Dogen. Language. Japan.</description>
	<pubDate>Sun, 14 Mar 2010 01:44:23 +0000</pubDate>
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		<title>By: peko</title>
		<link>http://www.numenware.com/article/524#comment-474</link>
		<dc:creator>peko</dc:creator>
		<pubDate>Tue, 06 Jun 2006 13:52:53 +0000</pubDate>
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		<description>yet more is here:

http://www-rohan.sdsu.edu/faculty/feenberg/kawabata.html</description>
		<content:encoded><![CDATA[<p>yet more is here:</p>
<p><a href="http://www-rohan.sdsu.edu/faculty/feenberg/kawabata.html" rel="nofollow">http://www-rohan.sdsu.edu/faculty/feenberg/kawabata.html</a></p>
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		<title>By: peko</title>
		<link>http://www.numenware.com/article/524#comment-469</link>
		<dc:creator>peko</dc:creator>
		<pubDate>Sat, 03 Jun 2006 11:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.numenware.com/article/524#comment-469</guid>
		<description>here http://senseis.xmp.net/?WorldAmateurGoChampionship%2FDiscussion

this:

Quote: No-Mind: The Structure of Conflict &#8216;&#8217;The Way of the game is not about victory but about self-realization through discipline. (...) &#8220;The proper method, said the man, was to lose all awareness of self while awaiting an adversary&#8217;s play&#8221; (...) One immediately recognizes here the Zen concept of &#8220;no-mind&#8221; as it appears in Japanese martial arts. It describes the peculiar form of self-forgetfulness involved in effective sport or combat. (...) &#8220;non-attachment&#8221; can be extended down to the level of attentive processes, freeing the actor from inhibiting concentration on either self or other. This loosening of focus banishes hesitation and fear and improves fighting performance. (...) The doctrine of no-mind agrees that apparent dualities reveal a more fundamental unity. (...) the goal is not to rise above conflict in reconciliation but to achieve total identification with the context of struggle in the very course of playing one&#8217;s own conflictual role. If conflict can be transcended, it must be from within, without setting up a third consciousness above the fight. The same point can be made in relation to Go. Insofar as the players identify completely with the situation of the board, i.e., with the &#8220;whole,&#8221; they can assume their role unreservedly and carry it out apart from any concern with survival or victory. This no-mind is not a mystical unconsciousness, but a consciousness that has become one with the formal requirements of the activity frame and that sees its role within that frame as in some sense &#8220;logically&#8221; entailed rather than personally motivated. Good play thus has nothing to do with one-sided personal aggression; at the height of the most intense competition, the players are joined in harmony in the construction of the board, much as singers respond to each other in a piece of complex choral music. Their unity, expressed in their mutually responsive moves, takes precedence over their struggle. Ultimately, they &#8220;form one single person.&#8221; &#8216;&#8217;

Or in short: the winner cannot achieve the win without the help of the other.</description>
		<content:encoded><![CDATA[<p>here <a href="http://senseis.xmp.net/?WorldAmateurGoChampionship%2FDiscussion" rel="nofollow">http://senseis.xmp.net/?WorldAmateurGoChampionship%2FDiscussion</a></p>
<p>this:</p>
<p>Quote: No-Mind: The Structure of Conflict &#8216;&#8217;The Way of the game is not about victory but about self-realization through discipline. (&#8230;) &#8220;The proper method, said the man, was to lose all awareness of self while awaiting an adversary&#8217;s play&#8221; (&#8230;) One immediately recognizes here the Zen concept of &#8220;no-mind&#8221; as it appears in Japanese martial arts. It describes the peculiar form of self-forgetfulness involved in effective sport or combat. (&#8230;) &#8220;non-attachment&#8221; can be extended down to the level of attentive processes, freeing the actor from inhibiting concentration on either self or other. This loosening of focus banishes hesitation and fear and improves fighting performance. (&#8230;) The doctrine of no-mind agrees that apparent dualities reveal a more fundamental unity. (&#8230;) the goal is not to rise above conflict in reconciliation but to achieve total identification with the context of struggle in the very course of playing one&#8217;s own conflictual role. If conflict can be transcended, it must be from within, without setting up a third consciousness above the fight. The same point can be made in relation to Go. Insofar as the players identify completely with the situation of the board, i.e., with the &#8220;whole,&#8221; they can assume their role unreservedly and carry it out apart from any concern with survival or victory. This no-mind is not a mystical unconsciousness, but a consciousness that has become one with the formal requirements of the activity frame and that sees its role within that frame as in some sense &#8220;logically&#8221; entailed rather than personally motivated. Good play thus has nothing to do with one-sided personal aggression; at the height of the most intense competition, the players are joined in harmony in the construction of the board, much as singers respond to each other in a piece of complex choral music. Their unity, expressed in their mutually responsive moves, takes precedence over their struggle. Ultimately, they &#8220;form one single person.&#8221; &#8216;&#8217;</p>
<p>Or in short: the winner cannot achieve the win without the help of the other.</p>
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